Anyone who actually reads this or talks to me should understand my stance on Naughty Dog by now. I need to vent, though, so here be ye:
People, and when I say people I mean Sony kids, because no one except Sony kids can say something this absurdly ignorant and disgusting, say that Naughty Dog is the best developer in the world. Supposedly. Ninja Theory said it when Uncharted 2 came out. Plenty of pathetic kids on the internet say it: you’ll easily find 5 appropriate hits at the top of a Google search, three of them on IGN, a Sony fanboy site.
Naughty Dog has made eight games, ever. Four of them were Jak and Daxter games. Three of them were Uncharted. One was The Last of Us. Considering I reviewed all four of their PS3 games, you should easily see my experienced opinion on them within a few mouse clicks. Suffice it to say, Naughty Dog is very far from the best console game developer – that’s just a ludicrous statement.
So when I see things like this written – and every article on every gaming site has one because it’s mandatory, those are the rules of the internet, I get disgusted and want to leave the site.
The universe possesses neither enough faces, nor enough palms, to handle something this incredibly asinine. It is a physical impossibility due to a lack of supply. I hate to tell you this but if you played Uncharted 1, 2, and 3, even if you played Uncharted 1; and the sheer linearity, lack of creativity, horrible gameplay, and overall contriteness of it’s thrown-together mash-up of concepts (which by the way, are not new or ahead of the curve – Indiana Jones came out in 1981) did not cause you to question your decision a minimum of 6 times, you aren’t a gamer – you’re a tool.
“But Grenadeh why does enjoying a game make me a tool?”
Enjoying it doesn’t make you a tool. Going on to then gush sycophantic about a completely overrated and honestly bad game, that makes you a tool. Especially when you do it in public, to an audience of your “peers” – many of whom don’t know you, can tell you’re an asshole, and will not hesitate to tell you so. Let’s fast forward to TLOU. Once again, ND took a bunch of long established genre memes, and mashed them together into a mostly coherent but contrite story that brought absolutely nothing new to the table in terms of story-telling, game-play, game-design, or story itself.
It’s worth mentioning that you could say the same thing about Dead Space – a game I worship – if you want to. You’re welcome to say that. It’s false because – whereas you can compare Uncharted to Indiana Jones, it also has its origins in Tomb Raider, and a lot of novels. The idea is far more beaten to death by popular media than “space horror”. Dead Space, on the other hand, takes some inspiration from Event Horizon, Aliens, The Thing, and others, but more than anything it takes inspiration from System Shock 1 and 2 – both the version of two we did get, and the intended version that Levine and his team could not make because of technological limitations. Even just analyzing movies, there really is not enough source in sci-fi movies to call anything in Dead Space truly cliche. The jump scares are cliche, for sure, but that’s about it.
So, please tell me, I would love to know, how Naughty Dog could make a Turok game, and do anything but ruin it? Naughty Dog hasn’t made real games since PS2, nor do they show any sign of going back to those. Hollywood-esque games rake in more cash than Jak and Dexter ever did, and they will stick with what makes Sony money. See this? Naughty Dog would never be able to make a game with this:
So take your pathetic, disgusting Sony fanboyism, and seriously, keep it to yourself. No one wants to hear it, because anyone with any experience whatsoever playing video games knows Uncharted and TLOU are recycled, half-baked shit and they are meaningless to real gamers.