Metal Gear Solid: Ground Zeroes and The Phantom Pain are revealed to be the same game, Metal Gear Solid V.
Only casuals are shocked. This was highly noticeable if you were paying attention: There were parts of the Zeroes and Phantom Pain trailers that overlapped, specifically the FOX patches being thrown out of the helicopter and the characters shown in the trailers. Take a look for yourself. I am not impressed but I am excited. They have been showing off the FOX engine for quite some time and touting its photo-realism As someone who has actually done 3D work in programs like Poser and Maya and Daz Studio and Carrara, the specular highlights are a sore thumb. Speculars are the “Shiny” highlights, basically, the reflections of light. Not necessarily reflections of images like you would have on glass or a mirror or a super shiny surface, just the highlights. While I admit the graphics look good, the in-game graphics don’t look much better than MGS4. They really don’t, and overall I feel almost as if I am just looking at clay; at Doom 3.
The trailer shows Xbox 360 and PS3 logos at the end. It seems the online community didn’t catch this or isn’t making a stink about it. MGS4 was pretty much a PS3-seller, and redefined modern cinematic games (right?). To think that MGS5 will come out not only on the same 7 year old system, but also on the other 7 year old system when it has for so long been a PlayStation exclusive (until the games are eventually ported to the other system which MGS4 never was) is offensive to even the least loyal of PlayStation 3 owners, like me. I got a PS3 and MGS4 was one of my main reasons, now you release the new one on the console I already had?
New Ninja Gaiden 3: Razor’s Edge is Wii-U Exclusive
Ninja Gaiden 3 came out last year to terrible reviews, and deservedly so. Since the original side-scrollers, Ninja Gaiden has always been a shining example of difficulty in games, being hair-pullingly frustrating, and psyche-destroying in it’s learning curve and it’s sheer difficulty. Ninja Gaiden 3, Tecmo/Team Ninja decided, should make a 180 and be extremely easy for new players. On the lower difficulties, it literally played the game for you, taking care of integral game mechanics like blocking. In addition to this, they tossed in an absolutely terrible camera and overall ruined the combat system in comparison to the Xbox and PS3 versions of the current-gen Gaiden games.
While the game remains extremely over-priced on purpose due to industry influences from retailers and others, Tecmo is brewing up a new release next Tuesday for a Wii U exclusive version, which includes a fair chunk of new content – mainly, a major role for Ayane, Kasumi, and Mojimi, who Dead or Alive gamers are already familiar with. PS3 and 360 get no such apologetic re-release. Tough luck.
Star Wars TOR finally gets an expansion.
It’s too bad it already went free to play and this won’t actually generate any profits for EA. The Hutt Cartel will feature plenty of new content. Does anyone still play TOR?
BioShock Infinite is out!
Ken Levine’s statement that the ending is amazing seems to be rubbish, according to a lot of people. Can anyone even afford to keep up with the new releases at this point? A review will follow once I have the game and time to give it a real review.
The Walking Dead Survival Instinct is sub-par
People are surprised, evidently. Other people rush to defend what little merit it has. There are good ideas and game mechanics unfortunately rolled up in a bad overall package, guilty by association. The game has received a 4.0 on GameSpot and most people don’t have supportive words for it.
Square-Enix projects a huge profit loss, CEO steps down
I don’t want anyone to be out of a job, specifically, but I do want Square Enix employees (the one who are responsible for the games, not the engines) to be out of their job at Square Enix. I want them to work somewhere else where they are free to tarnish a reputation or better yet, maybe make their own. The CEO I would not charge with guilt as far as Square Enix’s quality goes, but someone has to be the scapegoat, and who else but the CEO. I wish him luck. I do not wish them as a company luck, frankly.
Battlefield 4 announced, gameplay footage and trailers online
Good news, everyone! There is going to be another Battlefield game! In the same exact time period and setting! Shattering expectations and surprising the entire solar system, EA announced the newest game from DICE, Battlefield 4, with a long in-game trailer and another scripted cinematic trailer hitting the internet this week. There are modern guns and modern environments! It’s completely different from Battlefield 3! Where’s everyone going?
“We don’t want DICE to become a Battlefield factory.” said Patrick Soderlund, Vice President of EA Games, in November 2012. He continued on with a little more honesty.
“We do however want every last dollar you, and anyone that comes from your loins, will ever lay eyes on, as quickly as possible.”
Prepare for another round of pointless CoD vs BF battles this holiday season when CoD:MW4 comes out and the two games compete for sales – lines of bro-soldiers will stretch out of the GameStops. One can only hope they all get into a fist-fight and a large portion of them get arrested and must make way for actual customers.
EA shows up again in Consumerist’s “Worst Company in America Tournament”.
Again. This is from last week but I just decided to do this feature so I thought this was worth a mention. After royally screwing the pooch from inception to current day with SimCity, just another in a long line of grievance-causing affairs, EA is in the running for Worst Company in America, again.
Read more at Consumerist. Shockingly, Ea is winning with a 92% vote over Anheuser Busch.
EA Cancels Dead Space Series
Despite denying the accusations (questions) that EA would be cancelling the Dead Space series for the forseeable future in light of lackluster Dead Space 3 sales, GameSpot’s “anonymous” source confirms the series has been cancelled. It is said the alleged cancellation is due to Dead Space 3, which did not perform as well as the floating skulls on the EA board hoped. EA has declined to comment as they do no such thing about rumor or speculation, a standard company line delivered by all companies in history. Coincidentally, every time a gaming company has said that in the past decade, the speculations and/or rumors have turned out to be almost entirely true or entirely true.
EA closed down Visceral studios Australia after the release of Dante’s Inferno, which for a period of time led to a scare in the fan community that Visceral was gone for good. Dead Space 2 of course came out about a year after Dante’s Inferno, proving Visceral was still making games. It seems unlikely at this point in time that another Visceral game revolving around a major literary phenomenon, for example MacBeth which had been mentioned as a cool potential idea, will ever come out. Visceral was said to have been in pre-production on Dead Space 4, but their fate now ostensibly hangs in the balance.
Read more at Videogamer